TIER-1 GAMES SAFETY BRIEF

Introduction

The Tier-1 Games is a fitness and shooting competition that integrates firearms proficiency with functional fitness.

OUR rulebook defines the competition structure, safety protocols, accreditation requirements, and governance policies to ensure a safe, competitive, and spectator-friendly event. 

FOR A COPY OF OUR RULEBOOK, CONTACT OUR TEAM.     

Competitor Safety Brief

1. SAFE DIRECTION
Firearms must always be pointed in a safe direction—this is the most important safety rule. They must never be pointed at any part of a person's body.

Each course has a designated safe angle that does not change as you move, like a compass heading. Keep the firearm pointed in the designated safe direction except when aiming at targets within the sector of fire. Courses will also define:

·       Sector of fire (green zone) where targets may be located.

·       Buffer area (yellow zone).

·       Danger area (red zone).

Breaches of Safe Direction:

Pointing a firearm beyond the sector of fire (green zone) will result in a "Stop!" command from the Range Officer. The competitor must immediately point the firearm back to the designated safe angle and await instructions. If the danger area (red zone) was not breached and the competitor has complied they will receive a "Go" command, allowing them to resume. This will function as a time penalty.

Breaches of Safe Direction: Sweeping

·       Allowing an UNLOADED firearm to be pointed at any part of a person's body will result in a "Stop!" command from the Range Officer. The competitor must immediately point the firearm back to the designated safe angle and await instructions. After complying they will receive a "Go" command, allowing them to resume. This will function as a time penalty.

·       Allowing a LOADED firearm to be pointed at any part of a person's body, while the trigger guard is CLEAR, will result in a stage disqualification.

·       Allowing a LOADED firearm to be pointed at any part of a person's body, while the trigger guard is NOT CLEAR, will result in a match disqualification for the team.

2. TRIGGER DISCIPLINE

The trigger guard must be kept clear at all times except when aiming at a target. Failing to do so will result in a "Stop!" command from the Range Officer. The competitor must immediately point the firearm back to the safe angle, clear the trigger guard, and await instructions. After complying they will receive a "Go" command, allowing them to resume. This will function as a time penalty.

If the trigger is pressed while the firearm is not aimed at a target it will be considered a negligent discharge and result in a stage disqualification.

3. RANGE OFFICER INSTRUCTIONS

Only the Range Officers are authorized to give instructions on the shooting range. Teammates must observe "radio silence" and not call out to each other while one is on the range and the other is in the staging area.